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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Sculpting > API/Plugins/MeshModelingToolsExp/Sculpting/FEraseToBaseMeshBrushOp
- FMeshSculptBrushOp::ApplyStamp()
- FEraseToBaseMeshBrushOp::ApplyStamp()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSmoothingBrushOps.h |
| Include | #include "Sculpting/MeshSmoothingBrushOps.h" |
virtual void ApplyStamp
(
const FDynamicMesh3 * Mesh,
const FSculptBrushStamp & Stamp,
const TArray < int32 > & Vertices,
TArray < FVector3d > & NewPositionsOut
)