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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Physics
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveTool
- USingleSelectionTool
- USingleSelectionMeshEditingTool
- USimpleCollisionEditorTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SimpleCollisionEditorTool.h |
| Include | #include "Physics/SimpleCollisionEditorTool.h" |
Syntax
UCLASS&40;&41;
class USimpleCollisionEditorTool : public USingleSelectionMeshEditingTool
Remarks
Simple Collision Editing tool for updating the simple collision geometry on meshes
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< USimpleCollisionEditorToolActionProperties > | ActionProperties | ||
| TObjectPtr< UCollisionPrimitivesMechanic > | CollisionPrimitivesMechanic | ||
| ESimpleCollisionEditorToolAction | PendingAction | ||
| TSharedPtr< FPhysicsDataCollection > | PhysicsInfos | ||
| friend | USimpleCollisionEditorToolActionProperties |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyAction
(
ESimpleCollisionEditorToolAction Action |
||
| void | InitializeObjectProperties
(
const FPhysicsDataCollection& PhysicsData, |
||
| void | RequestAction
(
ESimpleCollisionEditorToolAction Action |
Overridden from USingleSelectionMeshEditingTool
| Type | Name | Description | |
|---|---|---|---|
| void | OnShutdown
(
EToolShutdownType ShutdownType |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | CanAccept () |
||
| void | DrawHUD
(
FCanvas* Canvas, |
Allow the Tool to do any custom screen space drawing | |
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Render
(
IToolsContextRenderAPI* RenderAPI |
Allow the Tool to do any custom drawing (ie via PDI/RHI) | |
| void | Setup () |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |