Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Physics
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- USetCollisionGeometryToolProperties
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SetCollisionGeometryTool.h |
| Include | #include "Physics/SetCollisionGeometryTool.h" |
Syntax
UCLASS&40;&41;
class USetCollisionGeometryToolProperties : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAppendToExisting | ||
| bool | bDetectBoxes | ||
| bool | bDetectCapsules | ||
| bool | bDetectSpheres | ||
| bool | bEnableMaxCount | ||
| bool | bRemoveContained | ||
| bool | bSimplifyHulls | ||
| bool | bSimplifyPolygons | ||
| bool | bUseWorldSpace | ||
| bool | bUsingMultipleInputs | Set by the tool to tell the settings object whether the tool is using multiple inputs. | |
| EditCondition | |||
| EditConditionHides | How many convex hulls can be used to approximate each mesh | ||
| ECollisionGeometryType | GeometryType | ||
| int32 | MaxCount | ||
| float | MinThickness | ||
| ECollisionGeometryMode | SetCollisionType |