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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Physics
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/CollisionGeometryVisualization.h |
| Include | #include "Physics/CollisionGeometryVisualization.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Physics/CollisionGeometryVisualization.cpp |
namespace UE
{
namespace PhysicsTools
{
void UE::PhysicsTools::PartiallyUpdateCollisionGeometryVisualization
(
UPreviewGeometry * PartialPreviewGeom,
UCollisionGeometryVisualizationProperties * Settings,
int32 ColorIndex
)
}
}
Remarks
Like UpdateCollisionGeometryVisualization but only updates part of the collision geometry visualization.
The ColorIndex parameter is used implement Settings->bRandomColors since pseudorandom colors are determined using unique integers for each line/triangle set, which may be stored in separate UPreviewGeometry objects. Since the update is partial this function doesn't check or set Settings->bVisualizationDirty, the caller should do that.