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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/FUVGroupTopology
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EditUVIslandsTool.h | |||
FUVGroupTopology
(
const UE::Geometry::FDynamicMesh3* Mesh, |
EditUVIslandsTool.h |
FUVGroupTopology()
| Name | FUVGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditUVIslandsTool.h |
| Include Path | #include "EditUVIslandsTool.h" |
FUVGroupTopology()
FUVGroupTopology(const UE::Geometry::FDynamicMesh3 *, uint32, bool)
| Name | FUVGroupTopology |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditUVIslandsTool.h |
| Include Path | #include "EditUVIslandsTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/EditUVIslandsTool.cpp |
FUVGroupTopology
(
const UE::Geometry::FDynamicMesh3 * Mesh,
uint32 UVLayerIndex,
bool bAutoBuild
)