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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/FBakeMultiMeshDetailProperties
Syntax
UPROPERTY&40;EditAnywhere, Category&61;BakeSources,
Meta&61;&40;TransientToolProperty, EditCondition&61;"SourceMesh &33;&61; nullptr"&41;&41;
EditCondition
Remarks
Source mesh color texture that is to be resampled into a new texture
UV channel to use for the source mesh color texture