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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UVoxelCSGMeshesTool
- UBaseCreateFromSelectedTool::KeepCollisionFrom()
- UVoxelCSGMeshesTool::KeepCollisionFrom()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/VoxelCSGMeshesTool.h |
| Include | #include "VoxelCSGMeshesTool.h" |
virtual bool KeepCollisionFrom
(
int32 TargetIdx
) const
Remarks
Override this to control which inputs should transfer collision to the output (if collision transfer is enabled)