Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UVoxelCSGMeshesTool
- UBaseCreateFromSelectedTool::ConvertInputsAndSetPreviewMaterials()
- UBaseVoxelTool::ConvertInputsAndSetPreviewMaterials()
- UVoxelCSGMeshesTool::ConvertInputsAndSetPreviewMaterials()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/VoxelCSGMeshesTool.h |
| Include | #include "VoxelCSGMeshesTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/VoxelCSGMeshesTool.cpp |
virtual void ConvertInputsAndSetPreviewMaterials
&40;
bool bSetPreviewMesh
&41;
Remarks
Sets up the default preview and converted inputs for voxel tools; Typically do not need to overload