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Unreal Engine C++ API Reference > Plugins > MeshModelingToolsEditorOnlyExp > UMeshTangentsTool
- UInteractiveTool::HasAccept()
- UMeshTangentsTool::HasAccept()
References
Module | MeshModelingToolsEditorOnlyExp |
Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/MeshTangentsTool.h |
Include | #include "MeshTangentsTool.h" |
virtual bool HasAccept&40;&41; const
true if this Tool support being Accepted, ie calling Shutdown(EToolShutdownType::Accept)