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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UBspConversionToolBuilder
- UInteractiveToolBuilder::CanBuildTool()
- UBspConversionToolBuilder::CanBuildTool()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BspConversionTool.h |
| Include | #include "BspConversionTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/BspConversionTool.cpp |
virtual bool CanBuildTool
(
const FToolBuilderState & SceneState
) const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created