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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UBspConversionTool
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BspConversionTool.h |
| Include | #include "BspConversionTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/BspConversionTool.cpp |
void OnEditorActorMoved
&40;
AActor &42; InActor
&41;
Remarks
Actor movements include any transform changes, and change both the preview and the cached brushes. It shouldn't affect BrushesToConvert or bCanAccept.