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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UBspConversionTool
Description
Returns true if there is at least one valid conversion actor selected (an explicitly selected brush, or a volume if those are included).
Notes:
- An explictly selected subtractive brush is valid, as users may want to delete subtractive brushes through the tool.
- Even with an additive brush, a resulting mesh could still end up empty, for instance if a brush was fully inside a subtractive one.
- Does not check if targets have valid geometry for the "convert then combine" path (for mesh boolean operations), as that currently requires doing an actual conversion.
| Name | AtLeastOneValidConversionTarget |
| Type | function |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/BspConversionTool.h |
| Include Path | #include "BspConversionTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/BspConversionTool.cpp |
bool AtLeastOneValidConversionTarget() const