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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/UAttributeEditorLightmapUVAction-
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/AttributeEditorTool.h |
| Include | #include "AttributeEditorTool.h" |
UFUNCTION&40;CallInEditor, Category&61;LightmapUVs, Meta&61;&40;DisplayPriority&61;3&41;&41;
void Reset&40;&41;
Remarks
Reset Lightmap UV channels to Source Channel UV0 and Destination as UVMax+1