Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- USkinWeightsBindingToolProperties
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsBindingTool.h |
| Include | #include "SkeletalMesh/SkinWeightsBindingTool.h" |
Syntax
UCLASS ()
class USkinWeightsBindingToolProperties : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDebugDraw | ||
| ESkinWeightsBindType | BindingType | Binding type to use | |
| FName | CurrentBone | ||
| int32 | MaxInfluences | Maximum bones that will influence each vertex | |
| float | Stiffness | Stiffness of binding. Lower values allow more distant bones to contribute more | |
| int32 | VoxelResolution | The resolution of the voxel grid if doing geodesic voxel binding |