Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- UMultiSelectionMeshEditingToolBuilder
- USkinWeightsBindingToolBuilder
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsBindingTool.h |
| Include | #include "SkeletalMesh/SkinWeightsBindingTool.h" |
Syntax
UCLASS&40;&41;
class USkinWeightsBindingToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Overridden from UMultiSelectionMeshEditingToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UMultiSelectionMeshEditingTool * | CreateNewTool
(
const FToolBuilderState& SceneState |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |