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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh/USkeletonEditingTool
- UInteractiveTool::Setup()
- USkeletonEditingTool::Setup()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include | #include "SkeletalMesh/SkeletonEditingTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/SkeletalMesh/SkeletonEditingTool.cpp |
virtual void Setup&40;&41;
Remarks
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called