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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh/USkeletonEditingTool
- IClickDragBehaviorTarget::CanBeginClickDragSequence()
- USkeletonEditingTool::CanBeginClickDragSequence()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include | #include "SkeletalMesh/SkeletonEditingTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/SkeletalMesh/SkeletonEditingTool.cpp |
virtual FInputRayHit CanBeginClickDragSequence
&40;
const FInputDeviceRay & PressPos
&41;
Remarks
Test if target can begin click-drag interaction at this point hit information at this point
Parameters
| Name | Description |
|---|---|
| PressPos | device position/ray at click point |