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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh/USkeletonEditing-_1
- UInteractiveToolBuilder::BuildTool()
- USkeletonEditingToolBuilder::BuildTool()
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include | #include "SkeletalMesh/SkeletonEditingTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/SkeletalMesh/SkeletonEditingTool.cpp |
virtual UInteractiveTool &42; BuildTool
&40;
const FToolBuilderState & SceneState
&41; const
Remarks
Create a new instance of this builder's Tool a new instance of the Tool, or nullptr on error/failure
Parameters
| Name | Description |
|---|---|
| SceneState | the current scene selection state, etc |