Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USkeletalMeshGizmoWrapperBase
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletalMeshEditionInterface.h |
| Include | #include "SkeletalMesh/SkeletalMeshEditionInterface.h" |
Syntax
UCLASS&40;Abstract&41;
class USkeletalMeshGizmoWrapperBase : public UObject
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< USceneComponent > | Component |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanInteract () |
||
| void | Clear () |
||
| void | HandleBoneTransform
(
FGetTransform GetTransformFunc, |
||
| void | Initialize
(
const FTransform& InTransform, |
||
| bool | IsGizmoHit
(
const FInputDeviceRay& PressPos |
Typedefs
| Name | Description |
|---|---|
| FGetTransform | |
| FSetTransform |