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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh/FSkinMirrorData
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkinWeightsPaintTool.h |
| Include | #include "SkeletalMesh/SkinWeightsPaintTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/SkeletalMesh/SkinWeightsPaintTool.cpp |
void EnsureMirrorDataIsUpdated
(
const TArray < FName > & BoneNames,
const TMap < FName , BoneIndex > & BoneNameToIndexMap,
const FReferenceSkeleton & RefSkeleton,
const TArray < FVector > & RefPoseVertices,
EAxis::Type InMirrorAxis,
EMirrorDirection InMirrorDirection
)
Remarks
Lazily updates the mirror data tables for the current skeleton/mesh/mirror plane