Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp > API/Plugins/MeshModelingToolsEditorOnlyExp/SkeletalMesh
Inheritance Hierarchy
- FCommandChange
- FToolCommandChange
- FRefSkeletonChange
References
| Module | MeshModelingToolsEditorOnlyExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include | #include "SkeletalMesh/SkeletonEditingTool.h" |
Syntax
class FRefSkeletonChange : public FToolCommandChange
Remarks
A wrapper change class that stores a reference skeleton and the bones' indexes trackers to be used for undo/redo.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRefSkeletonChange
(
const USkeletonEditingTool* InTool |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | |||
| void | StoreSkeleton
(
const USkeletonEditingTool* InTool |