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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | UProjectionProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SkeletalMesh/SkeletonEditingTool.h |
| Include Path | #include "SkeletalMesh/SkeletonEditingTool.h" |
Syntax
UCLASS (MinimalAPI)
class UProjectionProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UProjectionProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UProjectionProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraState | FViewCameraState | SkeletalMesh/SkeletonEditingTool.h | ||
| ParentTool | TWeakObjectPtr< USkeletonEditingTool > | SkeletalMesh/SkeletonEditingTool.h | ||
| ProjectionType | EProjectionType | SkeletalMesh/SkeletonEditingTool.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlaneNormal | FVector | SkeletalMesh/SkeletonEditingTool.h | ||
| PlaneOrigin | FVector | SkeletalMesh/SkeletonEditingTool.h | ||
| PreviewMesh | TWeakObjectPtr< UPreviewMesh > | SkeletalMesh/SkeletonEditingTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetProjectionPoint
(
const FInputDeviceRay& InRay, |
SkeletalMesh/SkeletonEditingTool.h | ||
void Initialize
(
USkeletonEditingTool* ParentToolIn, |
SkeletalMesh/SkeletonEditingTool.h | ||
void UpdatePlane
(
const UGizmoViewContext& InViewContext, |
SkeletalMesh/SkeletonEditingTool.h |