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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | UParameterizeMeshToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/ParameterizeMeshTool.h |
| Include Path | #include "ParameterizeMeshTool.h" |
Syntax
UCLASS ()
class UParameterizeMeshToolBuilder : public USingleSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleSelectionMeshEditingToolBuilder → UParameterizeMeshToolBuilder
Functions
Public
Overridden from USingleSelectionMeshEditingToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
ParameterizeMeshTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
ParameterizeMeshTool.h |