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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly > API/Plugins/MeshModelingToolsEditorOnly/UAttributeEditorTool
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddNewAttribute () |
AttributeEditorTool.h | ||
void AddNewAttribute
(
EAttributeEditorElementType ElemType, |
AttributeEditorTool.h |
AddNewAttribute()
| Name | AddNewAttribute |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path | #include "AttributeEditorTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/AttributeEditorTool.cpp |
void AddNewAttribute()
AddNewAttribute(EAttributeEditorElementType, EAttributeEditorAttribType, FName)
| Name | AddNewAttribute |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path | #include "AttributeEditorTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/AttributeEditorTool.cpp |
void AddNewAttribute
(
EAttributeEditorElementType ElemType,
EAttributeEditorAttribType AttribType,
FName AttributeName
)