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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| |
|
| Name |
UAttributeEditorAttribProperties |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h |
| Include Path |
#include "AttributeEditorTool.h" |
Syntax
UCLASS (MinimalAPI)
class UAttributeEditorAttribProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EdgeAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|
| GroupAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|
| InstanceAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|
| PolygonAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|
| TriangleAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|
| VertexAttributes |
TArray< FString > |
|
AttributeEditorTool.h |
- VisibleAnywhere
- Category=AttributesInspector
- Meta=(NoResetToDefault)
|