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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnly
| Name | FDirectEditWeightState |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/SkeletalMesh/SkinWeightsPaintTool.h |
| Include Path | #include "SkeletalMesh/SkinWeightsPaintTool.h" |
Syntax
struct FDirectEditWeightState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInTransaction | bool | SkeletalMesh/SkinWeightsPaintTool.h | ||
| CurrentValue | float | SkeletalMesh/SkinWeightsPaintTool.h | ||
| EditMode | EWeightEditOperation | SkeletalMesh/SkinWeightsPaintTool.h | ||
| StartValue | float | SkeletalMesh/SkinWeightsPaintTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetModeDefaultValue() |
SkeletalMesh/SkinWeightsPaintTool.h | ||
float GetModeMaxValue() |
SkeletalMesh/SkinWeightsPaintTool.h | ||
float GetModeMinValue() |
SkeletalMesh/SkinWeightsPaintTool.h | ||
void Reset() |
SkeletalMesh/SkinWeightsPaintTool.h |