| AngleThreshold |
float |
The Region affected by the current operation will be bounded by edge angles larger than this threshold |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(UIMin="0.0", UIMax="180.0", EditCondition="CurrentSubToolType != EMeshVertexPaintInteractionType::PolyLasso && BrushAreaMode == EMeshVertexPaintBrushAreaType::Connected")
|
| bIsolateGeometrySelection |
bool |
If the tool was started with a mesh element selection, this setting hides everything except that selection, to make painting it easier. |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(EditCondition="bToolHasSelection", HideEditConditionToggle)
|
| bNormalSeams |
bool |
The Region affected by the current operation will be bounded by Hard Normal edges/seams |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(DisplayName="Hard Normals", EditCondition="CurrentSubToolType != EMeshVertexPaintInteractionType::PolyLasso && BrushAreaMode == EMeshVertexPaintBrushAreaType::Connected")
|
| bShowHitColor |
bool |
Display the Color under the cursor |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Visualization
- Meta=(DisplayName="Show Color Under Cursor")
|
| bToolHasSelection |
bool |
|
MeshVertexPaintTool.h |
|
| bUVSeams |
bool |
The Region affected by the current operation will be bounded by UV borders/seams |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(DisplayName="UV Seams", EditCondition="CurrentSubToolType != EMeshVertexPaintInteractionType::PolyLasso && BrushAreaMode == EMeshVertexPaintBrushAreaType::Connected")
|
| CurrentSubToolType |
EMeshVertexPaintInteractionType |
|
MeshVertexPaintTool.h |
- Meta=(TransientToolProperty)
|
| EditCondition |
|
|
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(DisplayName="Brush Area Mode", EditConditionHides, EditCondition="CurrentSubToolType != EMeshVertexPaintInteractionType::PolyLasso")
|
| EditConditionHides |
|
Area Mode specifies the shape of the brush and which triangles will be included relative to the cursor |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
- Meta=(DisplayName="Brush Area Mode", EditConditionHides, EditCondition="CurrentSubToolType != EMeshVertexPaintInteractionType::PolyLasso")
|
| MaterialMode |
EMeshVertexPaintMaterialMode |
Specify which Materials should be used to render the Mesh |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Visualization
|
| MinTriVertCount |
int |
Number of vertices in a triangle the Lasso must hit to be counted as "inside" |
MeshVertexPaintTool.h |
|
| VisibilityFilter |
EMeshVertexPaintVisibilityType |
Control which triangles can be affected by the current operation based on visibility. |
MeshVertexPaintTool.h |
- EditAnywhere
- Category=Filters
|