Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- UUVProjectionToolProperties
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVProjectionTool.h |
| Include | #include "UVProjectionTool.h" |
Syntax
UCLASS ()
class UUVProjectionToolProperties : public UInteractiveToolPropertySet
Remarks
Standard properties
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bProportionalDimensions | If true, changes to Dimensions result in all components be changed proportionally | |
| bool | bSavedProportionalDimensions | ||
| EditConditionHides float | CylinderSplitAngle | ||
| FVector | Dimensions | Width, length, and height of the projection shape before rotation | |
| EditCondition | Cylinder projection options Angle in degrees to determine whether faces should be assigned to the cylinder or the flat end caps | ||
| EditConditionHides float | ExpMapNormalBlending | ||
| EditConditionHides float | ExpMapSmoothingAlpha | ||
| EditConditionHides int | ExpMapSmoothingSteps | ||
| EUVProjectionToolInitializationMode | Initialization | Determines how projection settings will be initialized; this only takes effect if the projection shape dimensions or position are unchanged | |
| EUVProjectionMethod | ProjectionType | Shape and/or algorithm to use for UV projection | |
| float | Rotation | UV-space transform options Rotation in degrees applied after computing projection | |
| FVector | SavedDimensions | Saved State. These are used internally to support UsePrevious initialization mode | |
| FTransform | SavedTransform | ||
| FVector2D | Scale | Scaling applied after computing projection | |
| FVector2D | Translation | Translation applied after computing projection |