Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Properties of the trim mode
| Name | UTrimMeshesToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CSGMeshesTool.h |
| Include Path | #include "CSGMeshesTool.h" |
Syntax
UCLASS (MinimalAPI)
class UTrimMeshesToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UTrimMeshesToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UTrimMeshesToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowTrimmingMesh | bool | Whether to show a translucent version of the trimming mesh, to help visualize what is being cut | CSGMeshesTool.h |
|
| ColorOfTrimmingMesh | FLinearColor | Color of translucent version of the trimming mesh | CSGMeshesTool.h |
|
| OpacityOfTrimmingMesh | float | Opacity of translucent version of the trimming mesh | CSGMeshesTool.h |
|
| TrimSide | ETrimSide | Whether to remove the surface inside or outside of the trimming geometry | CSGMeshesTool.h |
|
| WhichMesh | ETrimOperation | Which object to trim | CSGMeshesTool.h |
|
| WindingThreshold | float | Threshold to determine whether a triangle in one mesh is inside or outside of the other | CSGMeshesTool.h |
|