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API > API/Plugins > API/Plugins/MeshModelingTools
Standard properties
| Name | URemoveOccludedTrianglesToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/RemoveOccludedTrianglesTool.h |
| Include Path | #include "RemoveOccludedTrianglesTool.h" |
Syntax
UCLASS (MinimalAPI)
class URemoveOccludedTrianglesToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → URemoveOccludedTrianglesToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → URemoveOccludedTrianglesToolProperties
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URemoveOccludedTrianglesToolProperties() |
RemoveOccludedTrianglesTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Action | EOccludedAction | What action to perform on occluded triangles | RemoveOccludedTrianglesTool.h |
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| AddRandomRays | int | For raycast-based occlusion tests, optionally add random ray direction to increase the accuracy of the visibility sampling | RemoveOccludedTrianglesTool.h |
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| AddTriangleSamples | int | Optionally add random samples to each triangle (in addition to those from TriangleSampling) to increase the accuracy of the visibility sampling | RemoveOccludedTrianglesTool.h |
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| bOnlySelfOcclude | bool | If false, when multiple meshes are selected the meshes can occlude each other. | RemoveOccludedTrianglesTool.h |
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| MinAreaIsland | double | RemoveOccludedTrianglesTool.h |
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| MinTriCountIsland | int | RemoveOccludedTrianglesTool.h |
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| OcclusionTestMethod | EOcclusionCalculationUIMode | The method for deciding whether a triangle is occluded | RemoveOccludedTrianglesTool.h |
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| ShrinkRemoval | int | Shrink (erode) the boundary of the set of triangles to remove. | RemoveOccludedTrianglesTool.h |
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| TriangleSampling | EOcclusionTriangleSamplingUIMode | Where to sample triangles to test occlusion | RemoveOccludedTrianglesTool.h |
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| WindingIsoValue | double | The winding isovalue for GeneralizedWindingNumber mode | RemoveOccludedTrianglesTool.h |
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