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API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UProceduralShapeToolProperties
- UProceduralArrowToolProperties
- UProceduralBoxToolProperties
- UProceduralConeToolProperties
- UProceduralCylinderToolProperties
- UProceduralDiscToolProperties
- UProceduralRectangleToolProperties
- UProceduralSphereToolProperties
- UProceduralStairsToolProperties
- UProceduralTorusToolProperties
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include | #include "AddPrimitiveTool.h" |
Syntax
UCLASS&40;&41;
class UProceduralShapeToolProperties : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAlignToNormal | If true, aligns the shape along the normal of the surface it is placed on. | |
| bool | bShowGizmo | Show a gizmo to allow the mesh to be repositioned after the initial placement click. | |
| bool | bShowGizmoOptions | ||
| EMakeMeshPivotLocation | PivotLocation | Location of pivot within the shape | |
| EMakeMeshPolygroupMode | PolygroupMode | How PolyGroups are assigned to shape primitives. | |
| float | Rotation | Rotation of the shape around its up axis | |
| EMakeMeshPlacementType | TargetSurface | How the shape is placed in the scene. |