| bAlignToNormal |
bool |
If true, aligns the shape along the normal of the surface it is placed on. |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Positioning
- Meta=(EditCondition="TargetSurface == EMakeMeshPlacementType::OnScene")
|
| bShowGizmo |
bool |
Show a gizmo to allow the mesh to be repositioned after the initial placement click. |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Positioning
- Meta=(EditCondition="bShowGizmoOptions", EditConditionHides, HideEditConditionToggle)
|
| bShowGizmoOptions |
bool |
|
AddPrimitiveTool.h |
- Meta=(TransientToolProperty)
|
| PivotLocation |
EMakeMeshPivotLocation |
Location of pivot within the shape |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Positioning
- Meta=(ProceduralShapeSetting)
|
| PolygroupMode |
EMakeMeshPolygroupMode |
How PolyGroups are assigned to shape primitives. |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Shape
- Meta=(ProceduralShapeSetting, DisplayName="PolyGroup Mode")
|
| Rotation |
float |
Initial rotation of the shape around its up axis, before placement. |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Positioning
- DisplayName="Initial Rotation"
- Meta=(UIMin="0.0", UIMax="360.0", EditCondition="!bShowGizmoOptions", HideEditConditionToggle)
|
| TargetSurface |
EMakeMeshPlacementType |
How the shape is placed in the scene. |
AddPrimitiveTool.h |
- EditAnywhere
- Category=Positioning
- Meta=(DisplayName="Target Position")
|