Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UProceduralShapeToolProperties
- UProceduralRectangleToolProperties
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
Include | #include "AddPrimitiveTool.h" |
Syntax
UCLASS&40;&41;
class UProceduralRectangleToolProperties : public UProceduralShapeToolProperties
Variables
Type | Name | Description | |
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bool | bMaintainDimension | Whether to preserve the overall Width and Depth for a Rounded Rectangle, or to allow the rounded corners to extend outside those dimensions. |
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float | Depth | Depth of the rectangle |
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int | DepthSubdivisions | Number of subdivisions along the depth |
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meta | Radius of rounded corners. | |
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EProceduralRectType | RectangleType | Type of rectangle |
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float | Width | Width of the rectangle |
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int | WidthSubdivisions | Number of subdivisions along the width |