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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UMeshVertexPaintTool
Description
Subclass can override this to change what results are written. Default is to apply a default vertex positions update to the target object.
Virtual Inheritance
- UMeshSculptToolBase::CommitResult → UMeshVertexPaintTool::CommitResult
| Name | CommitResult |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshVertexPaintTool.h |
| Include Path | #include "MeshVertexPaintTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/MeshVertexPaintTool.cpp |
virtual void CommitResult
(
UBaseDynamicMeshComponent * Component,
bool bModifiedTopology
)