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API > API/Plugins > API/Plugins/MeshModelingTools
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| Name |
UMeshSymmetryProperties |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshVertexSculptTool.h |
| Include Path |
#include "MeshVertexSculptTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshSymmetryProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnableSymmetry |
bool |
Enable/Disable symmetric sculpting. |
MeshVertexSculptTool.h |
- EditAnywhere
- Category=Symmetry
- Meta=(HideEditConditionToggle, EditCondition=bSymmetryCanBeEnabled, ModelingQuickSettings=500)
|
| bSymmetryCanBeEnabled |
bool |
This flag is set/updated by the Tool to enable/disable the bEnableSymmetry toggle |
MeshVertexSculptTool.h |
- Meta=(TransientToolProperty)
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