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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UMeshGroupPaintToolFreezeActions |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshGroupPaintTool.h |
| Include Path | #include "MeshGroupPaintTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshGroupPaintToolFreezeActions : public UMeshGroupPaintToolActionPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshGroupPaintToolActionPropertySet → UMeshGroupPaintToolFreezeActions
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshGroupPaintToolActionPropertySet → UMeshGroupPaintToolFreezeActions
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearAll() |
MeshGroupPaintTool.h |
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void ClearCurrent() |
MeshGroupPaintTool.h |
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void FloodFillCurrent() |
MeshGroupPaintTool.h |
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void FreezeCurrent() |
MeshGroupPaintTool.h |
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void FreezeOthers() |
MeshGroupPaintTool.h |
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void GrowCurrent() |
MeshGroupPaintTool.h |
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void ShrinkCurrent() |
MeshGroupPaintTool.h |
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void UnfreezeAll() |
MeshGroupPaintTool.h |
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