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API > API/Plugins > API/Plugins/MeshModelingTools
Properties for Iterative Offsetting
| Name | UIterativeOffsetProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/OffsetMeshTool.h |
| Include Path | #include "OffsetMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class UIterativeOffsetProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UIterativeOffsetProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UIterativeOffsetProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOffsetBoundaries | bool | Control whether the boundary is allowed to move | OffsetMeshTool.h |
|
| bReprojectSmooth | bool | Reproject smooth vertices onto non-smoothed Offset Surface at each step (expensive but better-preserves uniform distance) | OffsetMeshTool.h |
|
| SmoothingPerStep | float | Amount of smoothing applied per Offset step | OffsetMeshTool.h |
|
| Steps | int32 | Number of Offsetting iterations | OffsetMeshTool.h |
|