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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UEditMeshPolygonsToolEdgeActions_Triangles
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
Include | #include "EditMeshPolygonsTool.h" |
UFUNCTION&40;CallInEditor, Category&61;EdgeEdits, Meta&61;&40;DisplayName&61;"Collapse", DisplayPriority&61;1&41;&41;
void Collapse&40;&41;
Remarks
Collapse the selected edges, deleting the attached triangles and merging its two vertices into one