Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- UEditMeshPolygonsToolActionPropertySet
- UEditMeshPolygonsToolActions
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
Syntax
UCLASS ()
class UEditMeshPolygonsToolActions : public UEditMeshPolygonsToolActionPropertySet
Remarks
PolyEdit Actions
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Bevel () |
Bevel the edge loops around the selected faces, inserting edge-aligned faces that interpolate the normals of the selected faces | |
| void | CutFaces () |
Cut the current set of selected faces. Click twice in viewport to set cut line. | |
| void | Decompose () |
Split each of the selected faces into a separate polygon for each triangle | |
| void | Delete () |
Delete the current set of selected faces | |
| void | Disconnect () |
Separate the selected faces at their borders | |
| void | Duplicate () |
Duplicate the selected faces at their borders | |
| void | Extrude () |
Extrude the current set of selected faces by moving and stitching them. | |
| void | Flip () |
Flip normals and face orientation for the current set of selected faces | |
| void | InsertEdge () |
Insert a new edge connecting existing edges or vertices on a single face | |
| void | Insert a chain of edges across quads (faces with four edges) in the mesh. | ||
| void | Inset () |
Inset the current set of selected faces. | |
| void | Merge () |
Merge the current set of selected faces into a single face | |
| void | Offset () |
Like Extrude, but defaults to moving verts along vertex normals instead of a single direction. | |
| void | Outset () |
Outset the current set of selected faces. | |
| void | PushPull () |
Like Extrude/Offset, but performed in a boolean way, meaning that the faces can cut away the mesh or bridge mesh parts. | |
| void | Recalculate normals for the current set of selected faces | ||
| void | Retriangulate each of the selected faces | ||
| void | Simplify every polygon group by removing vertices on shared straight edges and retriangulating |