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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UEditMeshPolygonsToolActions
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
UFUNCTION (CallInEditor, Category=FaceEdits, Meta=(DisplayName="Decompose", DisplayPriority=10))
void Decompose()
Remarks
Split each of the selected faces into a separate polygon for each triangle