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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UEditMeshPolygonsTool
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
Include | #include "EditMeshPolygonsTool.h" |
Syntax
struct FSelectedEdge
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< int32 > | EdgeIDs | |
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int32 | EdgeTopoID |