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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UEditMeshPolygonsTool
| Name | FSelectedEdge |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include Path | #include "EditMeshPolygonsTool.h" |
Syntax
struct FSelectedEdge
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EdgeIDs | TArray< int32 > | EditMeshPolygonsTool.h | ||
| EdgeTopoID | int32 | EditMeshPolygonsTool.h |