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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UEditMeshPolygonsSelectionModeToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include Path | #include "EditMeshPolygonsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditMeshPolygonsSelectionModeToolBuilder : public UEditMeshPolygonsToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleTargetWithSelectionToolBuilder → UEditMeshPolygonsToolBuilder → UEditMeshPolygonsSelectionModeToolBuilder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SelectionMode | EEditMeshPolygonsToolSelectionMode | EditMeshPolygonsTool.h |
Functions
Public
Overridden from USingleTargetWithSelectionToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitializeNewTool
(
USingleTargetWithSelectionTool* Tool, |
EditMeshPolygonsTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
EditMeshPolygonsTool.h |