Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- USingleTargetWithSelectionToolBuilder
- UEditMeshPolygonsToolBuilder
- UEditMeshPolygonsSelectionModeToolBuilder
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
Syntax
UCLASS&40;&41;
class UEditMeshPolygonsSelectionModeToolBuilder : public UEditMeshPolygonsToolBuilder
Variables
| Type | Name | Description | |
|---|---|---|---|
| EEditMeshPolygonsToolSelectionMode | SelectionMode |
Overridden from USingleTargetWithSelectionToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| void | InitializeNewTool
(
USingleTargetWithSelectionTool* Tool, |
Called by BuildTool to configure the Tool with the input MeshSource based on the SceneState |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |