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Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UDrawPolygonToolStandardProperties
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
Include | #include "DrawPolygonTool.h" |
Syntax
UCLASS&40;&41;
class UDrawPolygonToolStandardProperties : public UInteractiveToolPropertySet
Variables
Type | Name | Description | |
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bool | bShowGridGizmo | If true, shows a gizmo to manipulate the additional grid used to draw the polygon on |
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float | Distance | Distance between the last clicked point and the current point |
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EditCondition | Size of secondary features, e.g. the rounded corners of a rounded rectangle, as fraction of the overall shape size | |
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EDrawPolygonExtrudeMode | ExtrudeMode | If and how the drawn polygon gets extruded |
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meta | Allow freehand drawn polygons to self-intersect | |
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EDrawPolygonDrawMode | PolygonDrawMode | Type of polygon to draw in the viewport |
Constructors
Type | Name | Description | |
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