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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UDrawPolygonToolStandardProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
| Include Path | #include "DrawPolygonTool.h" |
Syntax
UCLASS (MinimalAPI)
class UDrawPolygonToolStandardProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UDrawPolygonToolStandardProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UDrawPolygonToolStandardProperties
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDrawPolygonToolStandardProperties() |
DrawPolygonTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowGridGizmo | bool | If true, shows a gizmo to manipulate the additional grid used to draw the polygon on | DrawPolygonTool.h |
|
| Distance | float | Distance between the last clicked point and the current point | DrawPolygonTool.h |
|
| EditCondition | Size of secondary features, e.g. the rounded corners of a rounded rectangle, as fraction of the overall shape size | DrawPolygonTool.h |
|
|
| ExtrudeMode | EDrawPolygonExtrudeMode | If and how the drawn polygon gets extruded | DrawPolygonTool.h |
|
| meta | Allow freehand drawn polygons to self-intersect | DrawPolygonTool.h |
|
|
| PolygonDrawMode | EDrawPolygonDrawMode | Type of polygon to draw in the viewport | DrawPolygonTool.h |
|