Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UDrawPolygonToolSnapProperties
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
Include | #include "DrawPolygonTool.h" |
Syntax
UCLASS&40;&41;
class UDrawPolygonToolSnapProperties : public UInteractiveToolPropertySet
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
bool | bEnableSnapping | Enables additional snapping controls. If false, all snapping is disabled. |
![]() ![]() ![]() ![]() |
bool | bSnapToAxes | Snap to axes of the drawing grid and axes relative to the last segment. |
![]() ![]() ![]() ![]() |
bool | bSnapToEdges | Snap to edges in other meshes. Requires Enable Snapping to be true. |
![]() ![]() ![]() ![]() |
bool | bSnapToLengths | When snapping to axes, also try to snap to the length of an existing segment in the polygon. |
![]() ![]() ![]() ![]() |
bool | bSnapToSurfaces | Snap to surfaces of existing objects. |
![]() ![]() ![]() ![]() |
bool | bSnapToVertices | Snap to vertices in other meshes. Requires Enable Snapping to be true. |
![]() ![]() ![]() |
bool | bSnapToWorldGrid | |
![]() ![]() ![]() ![]() |
EditCondition | Offset for snap point on the surface of an existing object in the direction of the surface normal. |