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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UDrawPolygonTool
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
| Include | #include "DrawPolygonTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/DrawPolygonTool.cpp |
bool GeneratePolygonMesh
(
const TArray < FVector3d > & Polygon,
const TArray < TArray < FVector3d > > & PolygonHoles,
FDynamicMesh3 * ResultMeshOut,
UE::Geometry::FFrame3d & WorldFrameOut,
bool bIncludePreviewVtx,
double ExtrudeDistance,
bool bExtrudeSymmetric
)
Remarks
Generate extruded meshes. Returns true on success.