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Properties for a directional filter. Allows for displacement to be applied only to vertices whose normals point in a given direction
| Name | UDisplaceMeshDirectionalFilterProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DisplaceMeshTool.h |
| Include Path | #include "DisplaceMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class UDisplaceMeshDirectionalFilterProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UDisplaceMeshDirectionalFilterProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UDisplaceMeshDirectionalFilterProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableFilter | bool | Whether the directional filter is active. | DisplaceMeshTool.h |
|
| meta | Unit vector representing the direction to filter along. | DisplaceMeshTool.h |
|