Navigation
API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UCutMeshWithMeshToolBuilder
- UMultiSelectionMeshEditingToolBuilder::CreateNewTool()
- UBaseCreateFromSelectedToolBuilder::CreateNewTool()
- UCutMeshWithMeshToolBuilder::CreateNewTool()
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CutMeshWithMeshTool.h |
| Include | #include "CutMeshWithMeshTool.h" |
virtual UMultiSelectionMeshEditingTool &42; CreateNewTool
&40;
const FToolBuilderState & SceneState
&41; const
new Tool instance. Override this in subclasses to build a different Tool class type